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Design & Image

Photorealistic Temple Showdown in 3D

Create an epic, cinematic 3D-rendered confrontation at a ruined ancient temple, with a reference-based giant humanoid facing a bladed fighter.

By Threads — Published on — Modified on

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Reference_photo (image) ยท Required
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Create a photorealistic cinematic image in 8K of an epic confrontation at the destroyed gate of an ancient East Asian temple, under strong midday sunlight coming from the upper-left corner.

MAIN SUBJECT โ€” GIANT HUMANOID: Use the attached reference photo for the facial identity. Preserve the facial structure, but completely transform the skin material. The skin texture and tone of the face must exactly match the body, with seamless integration and no visible seam at the neck. The face must have the same olive-green skin texture as the body, with visible pores, veins, subsurface scattering, sweat, and specular highlights. Give the humanoid a furious expression with its teeth showing. Its extremely muscular giant body wears only torn, distressed grayish-purple shorts. Show it charging forward with clenched fists through a broken stone arch, with debris and dust particles suspended in volumetric light.

FOREGROUND โ€” REAR VIEW: Show an adult, athletic, muscular man from behind. He has a short beard and medium-length, messy dark-brown hair at the nape. He wears a sleeveless mustard-yellow jumpsuit with black side stripes and a black V-neck on the back, a black belt, yellow pants with black stripes, black gloves, leather bracers with buckles, and tall black leather boots with buckles. Give him a combat stance with his legs apart and knees bent. Three long, sharp, polished silver-metal blades protrude from the back of each hand.

BACKGROUND: On the stone steps, show two athletic adult men with shocked expressions, mouths open, and hands raised. One is shirtless, with long black hair and a red headband; he wears black pants with a red sash and a brown armband. The other wears a black conical straw hat, a black vest, dark pants with red details, and boots.

SETTING: Depict a complete temple complex with gray stone columns engraved with golden dragons, vertical red banners bearing a golden dragon emblem, and a cracked flagstone floor scattered with broken stones. In the distance, show an East Asian temple with curved roofs, tall karst mountains covered in green vegetation, and a clear blue sky.

LIGHTING AND STYLE: Use intense natural midday sunlight, hard, crisp shadows, strong highlights on skin and metal, and volumetric light passing through dust particles. Use a warm earthy palette with saturated green, mustard yellow, red, stone gray, and sky blue. Render ultrarealistic textures: rough stone, torn fabric, worn leather, and polished metal. Use great depth of field, with every character in sharp focus. The result should have the quality of a photorealistic cinematic 3D render, with visible skin pores.

CAMERA: Vertical 3:4 framing, medium-wide shot, slightly low angle (at hip height), three-quarter rear view, 85 mm lens, no distortion. Create an epic atmosphere of tense, imminent action. --ar 3:4 --style raw

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