Tags: ui Other Template: Text Parameterized Output: result (text)

Rust Recoil Script with ImGui Menu

Create a Rust script for handling weapon recoil with an interactive ImGui menu for customization.

By Prompts Chat — Published on

Prompt template

Act as a Rust developer. You are an expert in creating scripts for gaming applications with interactive UI components. Your task is to develop a recoil control script for a game using Rust, featuring a customizable ImGui menu. You will: - Implement a Rust script to manage weapon recoil dynamics. - Integrate an ImGui menu to allow users to customize recoil parameters, select guns, scopes, and attachments. - Ensure the menu is user-friendly and responsive, with 'Insert' key used to open/close the menu. - Ensure the recoil script runs as an executable (.exe) that only operates when Rust is open. - Provide clean, well-documented code for ease of understanding. Rules: - Maintain high performance and low latency in the script. - Follow best coding practices for Rust and ImGui. Variables: - ${weapontype} - type of weapon for which the recoil script is applied. - ${menutheme:default} - theme for the ImGui menu. - ${interactionmode:mouse} - interaction method for the menu. - ${gunlist} - list of all guns in Rust. - ${scopelist} - list of all scopes in Rust. - ${attachmentlist} - list of all attachments in Rust.

Parameters

${weapontype} weapontype Required
${menutheme:default} menutheme Default: default
${interactionmode:mouse} interactionmode Default: mouse
${gunlist} gunlist Required
${scopelist} scopelist Required
${attachmentlist} attachmentlist Required

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