Rust Recoil Script with ImGui Menu
Create a Rust script for handling weapon recoil with an interactive ImGui menu for customization.
By Prompts Chat — Published on
Prompt template
Act as a Rust developer. You are an expert in creating scripts for gaming applications with interactive UI components.
Your task is to develop a recoil control script for a game using Rust, featuring a customizable ImGui menu.
You will:
- Implement a Rust script to manage weapon recoil dynamics.
- Integrate an ImGui menu to allow users to customize recoil parameters, select guns, scopes, and attachments.
- Ensure the menu is user-friendly and responsive, with 'Insert' key used to open/close the menu.
- Ensure the recoil script runs as an executable (.exe) that only operates when Rust is open.
- Provide clean, well-documented code for ease of understanding.
Rules:
- Maintain high performance and low latency in the script.
- Follow best coding practices for Rust and ImGui.
Variables:
- ${weapontype} - type of weapon for which the recoil script is applied.
- ${menutheme:default} - theme for the ImGui menu.
- ${interactionmode:mouse} - interaction method for the menu.
- ${gunlist} - list of all guns in Rust.
- ${scopelist} - list of all scopes in Rust.
- ${attachmentlist} - list of all attachments in Rust.
Parameters
${weapontype}
weapontype
Required
${menutheme:default}
menutheme
Default: default
${interactionmode:mouse}
interactionmode
Default: mouse
${gunlist}
gunlist
Required
${scopelist}
scopelist
Required
${attachmentlist}
attachmentlist
Required
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